AI Insights · Timothy · July 2024
Top 5 Co-op Games on Android in Colombia, Q2 2024
Discover the performance of the top 5 co-op games on the Android platform in Colombia during Q2 2024, including download trends, revenue, and active user statistics.
In the second quarter of 2024, the top 5 co-op games on the Android platform in Colombia showed notable performance metrics. Here's a detailed look at the trends in downloads, revenue, and weekly active users for these popular games.
Blood Strike - FPS for all experienced a remarkable journey in Q2 2024. The game saw its weekly downloads peak at 163K in late April before gradually declining to 53K by the end of June. Revenue for the game remained relatively stable, starting at around $3K per week and closing the quarter at approximately $3.2K. Weekly active users showed a consistent increase, growing from 195K in early April to 304K by the end of June.
Roblox maintained impressive engagement throughout the quarter. Downloads fluctuated, peaking at 94K in late June. Revenue demonstrated a steady upward trend, reaching about $7.5K in mid-June. Weekly active users remained robust, starting at 3M and increasing to approximately 3.26M by the end of the quarter.
Squad Busters, a new entrant from Supercell, showed promising initial performance after its late May release. The game saw a significant spike in downloads, hitting 501K in the week of May 27. Revenue followed suit, peaking at $3.7K in early June. The game also achieved a notable weekly active user base, reaching 294K shortly after its release but later settling at around 103K by the end of June.
Stickman Party 2 3 4 MiniGames showed steady performance throughout Q2 2024. Downloads ranged from 35K to 50K per week, with a peak in late June. Revenue remained minimal, mostly staying below $10 weekly. However, the game maintained a consistent weekly active user base, growing from 463K in early April to nearly 498K by the end of June.
Call of Duty: Mobile Season 6 displayed strong engagement and monetization. Downloads increased from 16K to 35K per week, with a notable peak of 40K in late May. Revenue saw a peak of approximately $11.5K in late April, maintaining a steady flow around $11K for most of the quarter. Weekly active users showed resilience, starting at 355K and fluctuating before ending at around 324K in late June.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.